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1995-02-13
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QUATRIS II++ is SHAREWARE and you are REQUIRED to register after a
20-day trial period!
----------------------------------------------------------------------
Eugene I. Kim's
QUATRIS II++ (tm)
(C)Copyright 1994 by Eugene Ignatius Kim
(C)Copyright 1994 by Awesome Softworx, Inc.
ALL RIGHTS RESERVED.
This document, including all of the files that are part of the
Quatris II++ program is copyrighted and is subject to any modifi-
cations.
----------------------------------------------------------------------
Credits:
Programmed by Eugene I. Kim
Graphics and Art by Eugene I. Kim
Sound Effects by Eugene I. Kim
Title Screen Animation Interface Programming
by Eugene I. Kim and Hong Y. Kim
QUATRIS II++ was compiled with Borland Pascal With Objects 7.0
using both BGI and the GENUS graphics library series.
Title screen was compiled using Turbo C++ 3.0. Most graphics
functions are performed using TGS Fastgraph routines.
Documentation Viewer was compiled using Borland Pascal 7.0.
Musics were composed using Soundtrek's the JAMMER for Windows.
Portions Copyright Genus Microprogramming, Inc. 1988-1990
-----------------------------------------------------------------------
SHAREWARE:
QUATRIS II++ is SHAREWARE and you are granted a 20-day trial
period for this program. Using this program after the given
trial period is prohibited by law!
SHAREWARE vendors may freely distribute this program as a whole
with ALL of its original files! NO FILES may be modified!
Please contact us for details.
_______________________________________________________________________
TABLE OF CONTENTS
______________________________________________________________________
1 - INTRODUCTION
2 - HOW TO PLAY QUATRIS II++
3 - Install/Running Under DOS
4 - Running Under ....... WINDOWS 3.1
5 - Running Under ....... OS/2 2.1
6 - Skipping The Title Screen
Disabling Sound
Clearing Scores
7 - Penalties For Using Bombs
8 - QUATRIS II++ Feature Summary
9 - System Requirements
10 - CUSTOMER/TECH SUPPORT
_______________________________________________________________________
1. INTRODUCTION
_______________________________________________________________________
Quatris was originally written for a high school programming project
when the author was only 16 years old. Eugene, founder of Awesome
Softworx, Inc., is also the author of "Eugene I. Kim's DIGITYPE" and
coauthor of the program, "DIGIBRAIN", which he developed with his
brother, Hong Kim. Eugene (20) is currently a student at UC Berkeley.
_______________________________________________________________________
2. ** HOW TO PLAY QUATRIS II++ **
_______________________________________________________________________
Help is also available by selecting HELP from the Quatris II++
main menu.
When the game starts, you will see objects composed of several
blocks falling from the top of the screen. Your job is to
rotate and guide these objects to the bottom of the well
in a way so that they will all "fit" together. When you completely
fill up a row, that particular row will disappear. You are to
continue this step so that the objects will not stack up to the
top--if they do, the "GAME IS OVER".
If you are playing Quatris for the first time, do not use any of
the bombs--it will give you a wrong idea of how the game is played.
The more rows you fill-in at once, the more points or more (QX)s you
get. High scores are sorted using your (QX)s.
You can use Regular, Super, or Match bomb by pressing "1", "2", or
"3," repectively. Again, if you are a first time player, using the
bombs at this point can give you a wrong idea of how this game works.
Quatris II++ is a tournament style game that can take hours to complete.
For the player's convenience, Quatris II++ lets the player save the game
and continue at a later time. To save the game, simply press [ESC]
and your game will be saved using your NAME as the file name with
".SAV" extension in the Quatris II++ directory. This is the same file
where your keyboard configuration is also stored.
KEYS TO KNOW:
These keys are installed by default.
You can customize these keys to fit your own preferences.
To view the default key setup, press "F1" for help.
- [LEFT,RIGHT] cursor keys. Move the blocks left or right.
- [DOWN] cursor key. Move the block down.
- [HOME] cursor key. Turns the grid on/off.
- [PgDn] cursor key. Drop the object to the bottom of the well.
Similar to [Down] key.
- [UP] key. Rotate blocks.
- "S" : Toggle sound on/off
- "P" : Pause game
- "1" : Wipe bomb - Move the selection bar and press [ENTER] to
activate the bomb.
- "2" : Match bomb - Destroys all blocks with the same images
as the falling object. For example, if
the current falling object has blocks with
images A, B, and C, all of the blocks in
the screen with A, B, and C images will be
destroyed. After the the blocks are destroyed,
the remaining blocks will stack to the bottom.
- "3" : Super bomb - Super bomb.
- <ESC> key will bring you back to MAIN MENU and save your current
game.
_______________________________________________________________________
3. Install / Running Under DOS
_______________________________________________________________________
* To install QUATRIS II++ to your hard disk, follow instructions
below:
1. Insert Quatris II++ disk to your disk drive. In this example,
we will assume that the disk is in drive A:.
2. Type "A:" and <ENTER> at your DOS prompt to move to A: drive.
3. Type "Install" and <ENTER> at the DOS prompt.
INSTALL program will display instructions on running the
program after the installation is complete.
_______________________________________________________________________
4. RUNNING QUATRIS II++ UNDER WINDOWS 3.1
_______________________________________________________________________
* Installing QUATRIS II++ in Windows: -----------------------------------
Quatris II++ must be present in the hard disk for the following
instructions to work. If you have not done this, refer to section 3
to install Quatris II++ in your hard drive.
WARNING: If you get any conflicts when running Quatris II++, try
adding the "S" parameter to the command-line to disable the
sound-card support. Because your sound card cannot multi-task
like your Windows, you might experience some conflicts if you
enable the sound card support.
1. Select a program group, say "Games," by clicking any of the
available program group windows.
2. Goto File menu and select New.
3. Click Program Item and select OK.
4. Enter "Quatris II++" for description. Press TAB.
5. Enter the directory of Quatris II++ followed by "Q2PP S"
or "Q2PP".
Press TAB.
(Example: C:\ASI\Q2PP\Q2PP) or
(Example: C:\ASI\Q2PP\Q2PP S) (Note: the "S" parameter is for
disabling the sound card.)
6. Enter the working directory of Quatris II++.
(Example: C:\ASI\Q2PP)
7. Click "Change Icon" button.
8. Type in the Quatris II++ directory followed by the file Q2PP.ICO.
(Example: C:\ASI\Q2PP\Q2PP.ICO)
9.